AS: Main AS: Main - Alphabetic List Notepad version of the list ================================================================================ ++++ BY SKILL LEVEL (NEW VERSION) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ================================================================================ BASIC - GENERAL AS: _name by Darkfire_Blaze AS: Actionscripted Colour by -Thomas AS: Animated Buttons by Inglor AS: Bad Ideas by GameCubeFreak2004 AS: Bars (Health/Score/etc) by Inglor AS: Bars (Health/Score/etc) by Darkfire_Blaze AS: Basic A.I. by Dancing-Thunder AS: Beginning Actionscript by Ninja-Chicken AS: Bounce & Gravity by ImpotentBoy2 AS: ClipEvents by Inglor AS: Drag & Drop by Inglor AS: Duplicated Movie Clips AS: Dynamic Color Changes by Rantzien AS: Dynamically Resizing Objects by Spamburger AS: Frame Functions by Spamburger AS: Hierarchy by Rantzien AS: loadMovie() by Spamburger AS: loadMovie by GuyWithHisComp AS: Loops & Conditions by BleeBlap AS: Loops - For... In by Inglor AS: Loops - While by Ninja-Chicken AS: Maths - Basic by T-H AS: Movement - Basic AS: Movement - Scrolling Background by DrDeath2k3 AS: Movement - Scrolling Objects by lan00 AS: Performance & Optimisation Tips by T-H AS: Print by -Thomas- AS: Quality Toggling AS: Random by -Reedo11- AS: Random - More by Spamburger AS: Replay Button by Inglor AS: Sound AS: Starting Out by -Thomas- AS: Stop & Play Buttons by Inglor AS: swapDepths by -liam- AS: Symbolic Operators (and, or, not) by SpamBurger AS: Symbols by Joelasticot AS: Timeout by Inglor AS: Tricks and Titbits by Glaiel_Gamer AS: Variables by Rantzien BASIC - SPECIFIC AS: Clock by Glaiel_Gamer AS: Custom Cursor by lan00 AS: Easy Time Counter by PhAsEz AS: Elastic Mouse Chaser by lan00 AS: Inventory 1 by Inglor AS: Mouse Avoider by Hoeloe AS: Moving, Dad 'n Me style by -Thomas- AS: Mad Libs by SpamBurger AS: Password by Dancing-Thunder AS: Preloader AS: Photo Negative by Glaiel_Gamer AS: Subtitles by -Toast- INTERMEDIATE - GENERAL AS: Arrays AS: Basic Combos by -Toast- AS: Binary and Bitwise Operators by Claxor AS: Camera Control by Inglor AS: Collisions by Glaiel_Gamer AS: Collisions - Boundaries by Spamburger AS: Collision Detection by BleeBlap AS: Collisions - HitTesting Duped MCs by SpamBurger AS: Collisions - Move To Contact by Tela_Ferrum AS: Constant Distance (Ragdoll Basics) by T-H AS: Debugging Syntax by Inglor AS: Dynamic FPS by -dELta- AS: Elasticity by Joelasticot AS: File Upload (uses PHP) by Khao AS: Filters (Flash 8) by Inglor AS: Flash & PHP by shazwoogle AS: Flash > ASP > Txt AS: Functions - Basic by Inglor AS: Intervals by Inglor AS: Linear Increasement by Inglor AS: Listeners by F13 AS: Load External Data/Cross-Domain AS: Loading/Unloading Data by shazwoogle AS: Logical Thinking by Glaiel_Gamer AS: Maths - Intermediate by Inglor AS: Mouse Wheel by Inglor AS: Movement - On slopes by Joelasticot AS: Movement - Random by -liam- AS: Pointing/Shooting at Mouse AS: Popup Window (Javascript/Flash) by Ozcar AS: Save and Load AS: Specific Anti-theft Protection by authorblues AS: Strings by Inglor AS: SWF Copy Protection by JackSmack AS: SWF Right-Click Menu AS: Text Fields by GuyWithHisComp AS: Text - HTML by shazwoogle AS: Try And Catch (Error Handling) by authorblues AS: Upload/Download (Flash 8) by -liam- INTERMEDIATE - SPECIFIC AS: Black and White (Flash 8) by fwe AS: Fading Trail Effect (Bullet Time) AS: Fireworks (API) by Inglor AS: Flash Registration Form by bigftballjock AS: Game 1 - Moving and Jumping by Ninja-Chicken AS: Game 2 - Shooting & Power-ups by Ninja-Chicken AS: Jumping Engine For All by Rystic AS: Maze by Begoner AS: Movement - Asteroids Ship by GuyWithHisComp AS: Movie Control by Spamburger AS: Platform Game Basics by Atomic_Sponge AS: Platformer: N00b to Pro by MusicianEXE AS: Platformer by Thomas2005 AS: Pong Physics & Gravity by -Toast- AS: Rain Effect (API) by Inglor AS: Random Enemy Attacks by Flash_Kid AS: Scoreboard by Inglor AS: Starfield (API) AS: Timer by GuyWithHisComp AS: Typewriter Effect by Atomic_Sponge AS: Varispeed Rollover Scrollbar AS: Volume Slider by Star_Cleaver ADVANCED - GENERAL AS: 3Dimension - Basic by -dELta- AS: 3Dimension - Intermediate by -dELta- AS: Actionscripted Tweens by BleeBlap AS: API by -liam- AS: API Curves by Glaiel_Gamer AS: API 3-Gradient Fills by Inglor AS: Ball Angle hitTest And Bouncing by Khao AS: Binary Increasement by Inglor AS: BitmapData - Basic by -liam- AS: Circle to Line hitTesting by Inglor AS: Components by -dELta- AS: Faux Tile Boundaries by GooGum AS: Line to Line Collision by Glaiel_Gamer AS: Math - Exponential Functions by Sekky AS: Mechs - Vector Arithmetic by Sekky AS: Modular Programming by Inglor AS: Non-Tilebased Pathfinding by -dELta- AS: Scoreboard Protection AS: OOP (Object Oriented Programming) by Inglor AS: OOP Classes by authorblues AS: Prototype, Proto & Inheritance by BleeBlap AS: System Capabilities (Flash-PC Communication) by Inglor AS: Tile-based Game Development Map by Inglor AS: Tile-based Line-of-Sight Algorithm by zoohl AS: Tile-based Pathfinding by -dELta- AS: Trigonometry by BleeBlap AS: Very Basic Wireframe 3D by Begoner AS: XML by Inglor AS: XML For Online Interactivity by -KhAo- ADVANCED - SPECIFIC AS: Flash Game Instant Replay by Cojones893 AS: Key Queue by Inglor AS: OOP Inventory System by Afro_Ninja AS: Syntax Checking Stack by Inglor AS: XML Sockets - Chatroom by Ninja_Chicken ================================================================================ ++++ BY ALPHABET +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ================================================================================ AS: -Beginning Actionscript by Ninja-Chicken AS: -Starting Out by -Thomas- AS: _name by Darkfire_Blaze AS: 3D - Very Basic Wireframe by Begoner AS: 3Dimension - Basic by -dELta- AS: 3Dimension - Intermediate by -dELta- AS: Actionscripted Colour by -Thomas AS: Actionscripted Tweens by BleeBlap AS: A.I. - Basic by Dancing-Thunder AS: API by -liam- AS: API - 3-Gradient Fills by Inglor AS: API - Curves by Glaiel_Gamer AS: API - Fireworks by Inglor AS: API - Rain Effect by Inglor AS: API - Starfield AS: Arrays AS: Bad Ideas by GameCubeFreak2004 AS: Ball Angle hitTest And Bouncing by Khao AS: Bars (Health/Score/etc) by Inglor AS: Bars (Health/Score/etc) by Darkfire_Blaze AS: Basic Combos by -Toast- AS: Binary Increasement by Inglor AS: Binary and Bitwise Operators by Claxor AS: BitmapData - Basic (Flash 8) by -liam- AS: Black and White (Flash 8) by fwe AS: Bounce & Gravity by ImpotentBoy2 AS: Buttons - Animated by Inglor AS: Buttons - Replay by Inglor AS: Buttons - Stop and Play by Inglor AS: Camera Control by Inglor AS: Circle to Line hitTesting by Inglor AS: ClipEvents by Inglor AS: Clock by Glaiel_Gamer AS: Collisions by Glaiel_Gamer AS: Collisions - Boundaries by Spamburger AS: Collisions - Detection by BleeBlap AS: Collisions - HitTesting Duplicated MCs by SpamBurger AS: Collisions - Line to Line by Glaiel_Gamer AS: Collisions - Move To Contact by Tela_Ferrum AS: Components by -dELta- AS: Constant Distance (Ragdoll Basics) by T-H AS: Custom Cursor by lan00 AS: Debugging Syntax by Inglor AS: Drag & Drop by Inglor AS: Duplicated Movie Clips AS: Dynamic Color Changes by Rantzien AS: Dynamic FPS by -dELta- AS: Dynamically Resizing Objects by Spamburger AS: Easy Time Counter by PhAsEz AS: Elasticity by Joelasticot AS: Elastic Mouse Chaser by lan00 AS: Fading Trail Effect (Bullet Time) AS: Faux Tile Boundaries by GooGum AS: File Upload (uses PHP) by Khao AS: Filters (Flash 8) by Inglor AS: Flash & PHP by shazwoogle AS: Flash > ASP > Txt AS: Flash Game Instant Replay by Cojones893 AS: Flash Registration Form by bigftballjock AS: Functions - Basic by Inglor AS: Functions - Frames by Spamburger AS: Game 1 - Moving and Jumping by Ninja-Chicken AS: Game 2 - Shooting & Power-ups by Ninja-Chicken AS: Hierarchy by Rantzien AS: Intervals by Inglor AS: Inventory 1 by Inglor AS: Jumping Engine For All by Rystic AS: Key Queue by Inglor AS: Linear Increasement by Inglor AS: Listeners by F13 AS: Load External Data/Cross-Domain AS: loadMovie() by Spamburger AS: loadMovie by GuyWithHisComp AS: Loading/Unloading Data by shazwoogle AS: Logical Thinking by Glaiel_Gamer AS: Loops & Conditions by BleeBlap AS: Loops - For... In by Inglor AS: Loops - While by Ninja-Chicken AS: Mad Libs by SpamBurger AS: Maths - Basic by T-H AS: Math - Exponential Functions by Sekky AS: Maths - Intermediate by Inglor AS: Maths - Trigonometry by BleeBlap AS: Maze by Begoner AS: Mechs - Vector Arithmetic by Sekky AS: Mouse Avoider by Hoeloe AS: Mouse Wheel by Inglor AS: Movie Control by Spamburger AS: Modular Programming by Inglor AS: Movement - Asteroids Ship by GuyWithHisComp AS: Movement - Basic AS: Movement - Dad 'n Me style by -Thomas- AS: Movement - On slopes by Joelasticot AS: Movement - Random by -liam- AS: Movement - Scrolling Background by DrDeath2k3 AS: Movement - Scrolling Objects by lan00 AS: Non-Tilebased Pathfinding by -dELta- AS: OOP (Object Oriented Programming) by Inglor AS: OOP Classes by authorblues AS: OOP Inventory System by Afro_Ninja AS: Password by Dancing-Thunder AS: Performance & Optimisation Tips by T-H AS: Photo Negative by Glaiel_Gamer AS: Platformer by Thomas2005 AS: Platformer Basics by Atomic_Sponge AS: Platformer: N00b to Pro by MusicianEXE AS: Pointing/Shooting at Mouse AS: Pong Physics & Gravity by -Toast- AS: Popup Window (Javascript/Flash) by Ozcar AS: Print by -Thomas- AS: Prototype, Proto & Inheritance by BleeBlap AS: Preloader AS: Quality Toggling AS: Random by -Reedo11- AS: Random - More by Spamburger AS: Random Enemy Attacks by Flash_Kid AS: Save and Load AS: Scoreboard by Inglor AS: Scoreboard Protection AS: Sound AS: Specific Anti-theft Protection by authorblues AS: Strings by Inglor AS: Subtitles by -Toast- AS: swapDepths by -liam- AS: Symbolic Operators (and, or, not) by SpamBurger AS: Symbols by Joelasticot AS: Syntax Checking Stack by Inglor AS: System Capabilities (Flash-PC Communication) by Inglor AS: SWF Copy Protection by JackSmack AS: SWF Right-Click Menu AS: Text Fields by GuyWithHisComp AS: Text - HTML by shazwoogle AS: Tile-based Game Development Map by Inglor AS: Tile-based Line-of-Sight Algorithm by zoohl AS: Tile-based Pathfinding by -dELta- AS: Timeout by Inglor AS: Timer by GuyWithHisComp AS: Tricks and Titbits by Glaiel_Gamer AS: Try And Catch (Error Handling) by authorblues AS: Typewriter Effect by Atomic_Sponge AS: Upload/Download (Flash 8) by -liam- AS: Variables by Rantzien AS: Varispeed Rollover Scrollbar by Denvish AS: Volume Slider by Star_Cleaver AS: XML by Inglor AS: XML For Online Interactivity by -KhAo- AS: XML Sockets - Chatroom by Ninja_Chicken ================================================================================ ++++ USEFUL LINKS +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ================================================================================ OTHER USEFUL LINKS: Flash Newbie Help by -ArcticHigh- Flash (noob) tutorial by -hellraiser- Starting with Flash by Otacon NG's best tutorial movies Flash tuts list by AGH The Big Tutorial List by IWantSomeCookies Flashkit actionscript.org AS: Main Kirupa good-tutorials.com NG Preloaders Xenosteel's guide NG Submission Tips Get your Flash deleted Liveswif 2.2 - Free Flash maker Sham Bhangal's Flash V-Cam Custom XKey Class by authorblues Flash: FP Version Checker (component) by JeremysFilms Keycode Getter by gorman2001 Flash/ASP scoreboard Flash/PHP scoreboard Cross-domain policies Sprite page list by different Music and Sound Effect sites V2 by different Flash: Shortcut Keys by -Unknown- Flash: Code Shortcut keys by Rantzien Claymation info by schorhr Fixing problems with importing sound How to: Flash to animated .gif